KeyScan.c 12 KB

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  1. /**
  2. * @copyright None
  3. * @file KeyScan.c
  4. * @author Comment Vivre
  5. * @date 2024-08-26
  6. * @brief None
  7. */
  8. #include <FU68xx_5.h>
  9. #include <Myproject.h>
  10. uint8 SW1_Flag = 0;
  11. uint8 SW2_Flag = 0;
  12. uint8 SW2_Flag2 = 0;
  13. uint8 SW3_Flag = 0;
  14. uint8 Flag_Key1Value = 0; //档位变换顺序
  15. uint8 Flag_Key2Value = 0;
  16. /* Private variables ----------------------------------------------------------------------------*/
  17. KeyScanParam_TypeDef xdata KS;
  18. /* -------------------------------------------------------------------------------------------------
  19. Function Name : void KeyInit(void)
  20. Description : 按键参数初始化
  21. Input : 无
  22. Output : 无
  23. -------------------------------------------------------------------------------------------------*/
  24. void KeyInit(void)
  25. {
  26. uint8 i = 0;
  27. uint8 Check_code = 0; //写入数值为Write_Lenght,最后一位为校验位0xFF
  28. uint16 ReadInfor_Addr = 0; //读取信息地址
  29. KS.Key1Value = 0x01;
  30. KS.Key2Value = 0x40;
  31. KS.Key3Value = 0x00;
  32. KS.KeyValuetotal = KS.Key1Value ^ KS.Key2Value ^ KS.Key3Value;
  33. /*----- 获取写入首地址 -----*/
  34. // FlashData.WriteAddress = GetWrite_Black_Addr(START_WriteADDRESS, Write_Lenght);
  35. if (FlashData.WriteAddress > START_WriteADDRESS)
  36. {
  37. /*----- 获取读取数值首地址 -----*/
  38. FlashData.ReadAddress = FlashData.WriteAddress - Write_Lenght;
  39. while ((FlashData.WriteAddress > START_WriteADDRESS) && (Check_code != Verify_Ture))
  40. {
  41. ReadInfor_Addr = FlashData.ReadAddress + Verify_Bit;
  42. Check_code = *(uint8 code *)(ReadInfor_Addr);
  43. if (Check_code == Verify_Ture)
  44. {
  45. /*----- 读取数值到FlashData.ReadValue -----*/
  46. ReadFromFlash(FlashData.ReadAddress, Write_Lenght, FlashData.ReadValue);
  47. KS.KeyValuetotal = FlashData.ReadValue[0]; //有数值直接读回上次保存的数值
  48. }
  49. else
  50. {
  51. FlashData.ReadAddress = FlashData.ReadAddress - Write_Lenght;
  52. }
  53. }
  54. }
  55. else
  56. {
  57. /*----- 获取读取数值首地址 -----*/
  58. FlashData.ReadAddress = FlashData.WriteAddress;
  59. }
  60. /*Flash写一个扇区 2/3 区域后开始尝试擦写*/
  61. if (FlashData.WriteAddress >= START_WriteADDRESS + 0x060) //
  62. {
  63. for (i = 0; i < Write_Lenght; i++)
  64. {
  65. FlashData.WriteValue[i] = FlashData.ReadValue[i];
  66. }
  67. FlashData.Flag_FlashErase = 1;
  68. }
  69. KS.Key1Value = KS.KeyValuetotal & 0x0F;
  70. KS.Key2Value = KS.KeyValuetotal & 0x70;
  71. KS.Key3Value = 0x00;
  72. KS.OldKeyValuetotal = 0;
  73. KS.ChangeKeyFlg = 0;
  74. KS.Key1PressCnt = 0;
  75. KS.TwoCarrierCnt = 0;
  76. User.ScrOnZeroFlag = 0;
  77. User.ScrOnZeroCnt = 0;
  78. }
  79. /* -------------------------------------------------------------------------------------------------
  80. Function Name : uint8 KeyValue(void)
  81. Description : 功能函数,获取按键值,选择返回键位值还是管脚电平KeyValue
  82. Input : 无
  83. Output : 键位值或者管脚电平KeyValue
  84. -------------------------------------------------------------------------------------------------*/
  85. int KeyValue(void)
  86. {
  87. /* SW1 Scan */
  88. if ((KS.KeyADCValue > 10922) && (KS.KeyADCValue < 19000))
  89. {
  90. if (SW1_Flag == 0)
  91. {
  92. KS.Key1PressCnt ++;
  93. if (KS.Key1PressCnt >= KeyFilterTime)
  94. {
  95. KS.Key1PressCnt = KeyFilterTime;
  96. SW1_Flag = 1;
  97. SW2_Flag = 0;
  98. SW3_Flag = 0;
  99. if ((KS.Key1Value < 0x08) && (Flag_Key1Value == 0))
  100. {
  101. KS.Key1Value = KS.Key1Value << 1;
  102. }
  103. else if ((KS.Key1Value > 0x01) && (Flag_Key1Value == 1))
  104. {
  105. KS.Key1Value = KS.Key1Value >> 1;
  106. }
  107. else if (KS.Key1Value == 0x08)
  108. {
  109. Flag_Key1Value = 1;
  110. KS.Key1Value = KS.Key1Value >> 1;
  111. }
  112. else if (KS.Key1Value == 0x01)
  113. {
  114. Flag_Key1Value = 0;
  115. KS.Key1Value = KS.Key1Value << 1;
  116. }
  117. else
  118. {
  119. Flag_Key1Value = 0;
  120. KS.Key1Value = 0x01;
  121. }
  122. }
  123. }
  124. else if (SW1_Flag == 1)
  125. {
  126. KS.Key1Value = KS.Key1Value ;
  127. }
  128. else
  129. { SW1_Flag = 0; }
  130. }
  131. /* SW2 Scan */
  132. else if ((KS.KeyADCValue >= 0) && (KS.KeyADCValue < 10922))
  133. {
  134. if (SW2_Flag == 0)
  135. {
  136. KS.Key2PressCnt ++;
  137. if (KS.Key2PressCnt >= KeyFilterTime)
  138. {
  139. KS.Key2PressCnt = KeyFilterTime;
  140. SW2_Flag = 1;
  141. SW1_Flag = 0;
  142. SW3_Flag = 0;
  143. if ((KS.Key2Value < 0x40) && (Flag_Key2Value == 0))
  144. {
  145. KS.Key2Value = KS.Key2Value << 1;
  146. }
  147. else if ((KS.Key2Value > 0x10) && (Flag_Key2Value == 1))
  148. {
  149. KS.Key2Value = KS.Key2Value >> 1;
  150. }
  151. else if (KS.Key2Value == 0x40)
  152. {
  153. Flag_Key2Value = 1;
  154. KS.Key2Value = KS.Key2Value >> 1;
  155. }
  156. else if (KS.Key2Value == 0x10)
  157. {
  158. Flag_Key2Value = 0;
  159. KS.Key2Value = KS.Key2Value << 1;
  160. }
  161. else
  162. {
  163. Flag_Key2Value = 0;
  164. KS.Key2Value = 0x20;
  165. }
  166. }
  167. }
  168. else if (SW2_Flag == 1)
  169. {
  170. KS.Key2Value = KS.Key2Value ;
  171. }
  172. else
  173. { SW2_Flag = 0; }
  174. }
  175. /* SW3 Scan */
  176. else if ((KS.KeyADCValue > 19000) && (KS.KeyADCValue < 25000))
  177. {
  178. KS.Key3releaseCnt = 0;
  179. if (KS.Key3PressCnt < KeyFilterTime * 2 + 10)
  180. {
  181. KS.Key3PressCnt++;
  182. }
  183. if (SW3_Flag == 0)
  184. {
  185. if (KS.Key3PressCnt >= KeyFilterTime * 2)
  186. {
  187. KS.Key3PressCnt = KeyFilterTime * 2;
  188. SW3_Flag = 1;
  189. SW1_Flag = 0;
  190. SW2_Flag = 0;
  191. KS.Key3Value = 0x80;
  192. }
  193. }
  194. else if (SW3_Flag == 1)
  195. {
  196. KS.Key3Value = KS.Key3Value ;
  197. }
  198. }
  199. else
  200. {
  201. KS.Key2PressCnt --;
  202. KS.Key1PressCnt --;
  203. KS.Key3PressCnt = 0;
  204. if (KS.Key3releaseCnt < 100)
  205. { KS.Key3releaseCnt++; }
  206. if ((KS.Key2PressCnt <= 0) && (KS.Key1PressCnt <= 0) && (KS.Key3releaseCnt >= 80))
  207. {
  208. SW3_Flag = 0;
  209. SW1_Flag = 0;
  210. SW2_Flag = 0;
  211. }
  212. if (KS.Key2PressCnt <= 0)
  213. {
  214. KS.Key2PressCnt = 1;
  215. }
  216. if (KS.Key1PressCnt <= 0)
  217. {
  218. KS.Key1PressCnt = 1;
  219. }
  220. if (KS.Key3releaseCnt >= 80)
  221. {
  222. KS.Key3Value = 0x00;
  223. }
  224. }
  225. return (KS.Key1Value ^ KS.Key2Value ^ KS.Key3Value);
  226. }
  227. /* -------------------------------------------------------------------------------------------------
  228. Function Name : uint8 KeyValue(void)
  229. Description : 功能函数,获取按键值,选择返回键位值还是管脚电平KeyValue
  230. Input : 无
  231. Output : 键位值或者管脚电平KeyValue
  232. -------------------------------------------------------------------------------------------------*/
  233. int KeyValue1(void)
  234. {
  235. /* SW1 温度 */
  236. if ((KS.KeyADCValue > 14000) && (KS.KeyADCValue < 18000))
  237. {
  238. if (SW1_Flag == 0)
  239. {
  240. KS.Key1PressCnt ++;
  241. if (KS.Key1PressCnt >= KeyFilterTime)
  242. {
  243. KS.Key1PressCnt = KeyFilterTime;
  244. SW1_Flag = 1;
  245. SW2_Flag = 0;
  246. SW3_Flag = 0;
  247. SW2_Flag2 = 0;
  248. if ((KS.Key1Value < 0x08) && (Flag_Key1Value == 0))
  249. {
  250. KS.Key1Value = KS.Key1Value << 1;
  251. }
  252. else if ((KS.Key1Value > 0x01) && (Flag_Key1Value == 1))
  253. {
  254. KS.Key1Value = KS.Key1Value >> 1;
  255. }
  256. else if (KS.Key1Value == 0x08)
  257. {
  258. Flag_Key1Value = 1;
  259. KS.Key1Value = KS.Key1Value >> 1;
  260. }
  261. else if (KS.Key1Value == 0x01)
  262. {
  263. Flag_Key1Value = 0;
  264. KS.Key1Value = KS.Key1Value << 1;
  265. }
  266. else
  267. {
  268. Flag_Key1Value = 0;
  269. KS.Key1Value = 0x01;
  270. }
  271. }
  272. }
  273. else if (SW1_Flag == 1)
  274. {
  275. KS.Key1Value = KS.Key1Value ;
  276. }
  277. else
  278. { SW1_Flag = 0; }
  279. }
  280. /* SW2 风速2 */
  281. else if ((KS.KeyADCValue > 20000) && (KS.KeyADCValue < 26000))
  282. {
  283. if (SW2_Flag == 0)
  284. {
  285. KS.Key2PressCnt ++;
  286. if (KS.Key2PressCnt >= KeyFilterTime)
  287. {
  288. KS.Key2PressCnt = KeyFilterTime;
  289. SW2_Flag = 1;
  290. SW1_Flag = 0;
  291. SW3_Flag = 0;
  292. SW2_Flag2 = 0;
  293. KS.Key2Value = 0x20;
  294. }
  295. }
  296. else if (SW2_Flag == 1)
  297. {
  298. KS.Key2Value = KS.Key2Value ;
  299. }
  300. else
  301. { SW2_Flag = 0; }
  302. }
  303. else
  304. {
  305. if (KS.Key2PressCnt > 0)
  306. {
  307. KS.Key2PressCnt --;
  308. }
  309. if (KS.Key1PressCnt > 0)
  310. {
  311. KS.Key1PressCnt --;
  312. }
  313. KS.Key3PressCnt = 0;
  314. if (KS.Key3releaseCnt < 100)
  315. { KS.Key3releaseCnt++; }
  316. if ((KS.Key2PressCnt <= 0) && (KS.Key1PressCnt <= 0) && (KS.Key3releaseCnt >= 80))
  317. {
  318. SW3_Flag = 0;
  319. SW1_Flag = 0;
  320. SW2_Flag = 0;
  321. }
  322. if (KS.Key3releaseCnt >= 80)
  323. {
  324. KS.Key3Value = 0x00;
  325. }
  326. /* SW2 风速1 */
  327. if (KS.KeyADCValue > 30000)
  328. {
  329. if (SW2_Flag2 == 0)
  330. {
  331. KS.Key2PressCnt2++;
  332. if (KS.Key2PressCnt2 >= KeyFilterTime)
  333. {
  334. KS.Key2PressCnt2 = KeyFilterTime;
  335. SW2_Flag2 = 1;
  336. SW2_Flag = 0;
  337. SW1_Flag = 0;
  338. SW3_Flag = 0;
  339. KS.Key2Value = 0x10;
  340. }
  341. }
  342. else if (SW2_Flag2 == 1)
  343. {
  344. KS.Key2Value = KS.Key2Value ;
  345. }
  346. else
  347. { SW2_Flag2 = 0; }
  348. }
  349. }
  350. return (KS.Key1Value ^ KS.Key2Value ^ KS.Key3Value);
  351. }
  352. /* -------------------------------------------------------------------------------------------------
  353. Function Name : void KeyScan(void)
  354. Description : 功能函数,按键扫描,按键触发传递出按键命令
  355. Input : 无
  356. Output : 无
  357. -------------------------------------------------------------------------------------------------*/
  358. void KeyScan(void)
  359. {
  360. KS.OldKeyValuetotal = KS.KeyValuetotal;
  361. #if (SwitchMode == HighVoltageSwitch)
  362. {
  363. KS.KeyValuetotal = KeyValue1();
  364. }
  365. #elif (SwitchMode == LowVoltageSwitch)
  366. {
  367. KS.KeyValuetotal = KeyValue();
  368. }
  369. #endif
  370. if (KS.OldKeyValuetotal != KS.KeyValuetotal)
  371. {
  372. if ((mcState == mcRun))
  373. {
  374. KS.ChangeKeyFlg = 1;
  375. }
  376. }
  377. }